A while back I decided to make a
Dragon Warrior clone. I just loved the series, and
wanted to make a new game. The thing that makes the
dragon warrior games so fun is the gameplay. The gfx
in the first four Dragon Warrior games isn't that
great, but the games are super fun to play! If you've
never played a dragon warrior game I suggest getting
one and playing it right away!
Another thing is that ENIX didn't
release any of their new Dragon Warrior games (Dragon
Quest in Japan) over here in North America. Their are
actually a lot more Dragon Quest games in Japan,
there's 1-6, and a remake of 1&2 on one
cartridge, and a remake of 3, both for the snes, so
the games have way better gfx and sound :)
I believe Dragon Quest 7 is going to
be released for the PSX soon, lets hope it gets
translated and brought to North America!!
A little side note, I started this
project awhile ago, but then sorta left the project,
but since then I decided to restart the project using
way better gfx and a brand new gfx engine I
developed, the result is a way better game!! The
first version was made when I had very little
experience, now I am way better at coding so expect
the new version to be awesome!
What's
New (May 2nd 1998)!
Updated
the map editor. Fixed the VESA 2.0 detection routines
in it, so a lot of people should be able to use it
now. Also added copy and paste! Makes drawing maps
way faster.
What's
New (April 29th 1998)!
Finished
the wicked titlescreen effect. Fixed yet more window
size problems. Made music loop properly. Fixed
backspace problem (the fact that it didn't do
anything!). Adding the Firebell logo, although I will
redo the fire thing soon.
I'm
going to start adding to the map editor now. Add copy
and paste hopefully, as well as fix it's VESA
routines as well.
What's
New (April 28th 1998)!
Alright!
I finally finished converting DWPC to 15 bit color.
Fixed a couple of VESA VBE 2.0 video mode detection
routines, I can finally run it without Scitech
Display Doctor! Many people should be able too, once
I release it.
I
have began to experiment with DirectX, thinking about
porting DWPC to Windows 95, if you have and
experience in this area please email me.
I'm
working on testing for more menu size problems, but I
think I got them all. I'm also going to add a wicked
title screen effect, and put the Firebell logo intro
into 15 bit color.
By
then Immortal will have the new storyline ready and
We'll start putting it all together.
What's
New (April 22th 1998)!
Joel
Vincent (Immortal) has joined the DWPC team!
Working
on converting to the more compatible 15 bit color
resolution. Fixing VESA video mode detection
routines. Game developement is still underway. Thank
you for your patience. Hopefully things will be
running more smoothly now that Exams are all
finished. Although I have to find work soon.
This
is the really GRiT of the coding is being done now,
cleaning up the huge gigantic mess that's built up.
Thank
you for all your support, emails, etc.
What's
New (February 22th 1998)!
Dwpc
Map Editor available for download.
Yes,
now everyone can help out with the making of Dwpc by
creating maps for it.
What's
New (February 4th 1998)!
DWFiX
Available for download
Bare
bones version that removes sound and VESA 2.0
support. This version should run for everyone.
What's
New (January 29th 1998)!
No
Sound Version Available for download
What's
New (January 8th 1998)!
New
Version 1.1 Available for download!!
New
Stuff Completed:
- Music
Added
- Temporary
SFX Added
- Popup
Status Added
- Search
Name Bug Fixed (Thanks for the Emails)
- New
Starting Map Implemented (Is it better than
the one before?)
Hopefully
this version will work with your soundcard. Don't
forget to run SETUP.BAT before you start the game.
Please report any new bugs. BTW to see the new
starting map you will have to start a new game.
What's
New (January 4th 1998)!
New
Version Available for download!!
New
Stuff Completed:
- Game
Introduction Complete
- Maps
Made
- Completed
Cutscene System Code
- Added
to Enemies database
- Added
to Items/Weapons database
Wow!
Finally a playable version is ready, and available
for you to try out and download. Complete with all
the NEW features I've added it is a totally up to
date version, right where I am now. Battle and
everything else, including the what I've got done of
the story is included. Download and check it out now!
Please report any new bugs you find in the game!
Thanks.
What's
New (January 3rd 1998)!
New
Stuff Completed:
- Game
Start Menu Complete
- Save
Game
- Load
Game
- Delete
Game
- Saving/Loading
System Finished
Ok
just finished the Start menu, looks like classic
Dragon Warrior, except we're missing the copy game
option. I don't think we need this, although if there
are enough requests I'll put it in. Going to start
making maps, putting more enemies, items, weapons and
armour now.
BTW
I am now looking for some original Item names, weapon
names, armor names, helmet names, and shield names.
And some original Spell names would be cool too.
What's
New (January 3rd 1998)!
New
Stuff Completed:
Completed
the Battle Background system, and it looks awesome!
Each position on the map may now have it's own unique
background.
What's
New (January 3rd 1998)!
New
Stuff Completed:
- Battle
Magic
- Main
game Magic
- Experience
Level System
- Fixed
Equipment bug
- Fixed
Window problem
- Main
Engine is now 95% Complete!
Some
people have notifyed me that for them the game
crashes right after the title screen, although this
has never happened to me personally, I am looking
into the matter. If anyone else is having troubles
please email me with info about the conditions that
you ran the game in.
Well
the game interface is basically done. Right now I'm
adding the battle backgrounds so that when you walk
on different types of terrain a different battle
background pops up accordinly. After that's done I'll
be adding the Start Game menu, save games and a game
timer that logs how long you've been playing aka
Final Fantasy. When this is done it'll be time to
start making maps, adding a main story, adding more
enemies and finally release version 1.0
Thank
you for your patience.
It isn't easy making a great game, it's FUN!
What's
New (January 1st 1998)!
New
Stuff Completed:
- Battle
Items
- Battle
Run
- Monster
Editor
Added
320x200 Video Code, although a little squished the
game will now RUN ON ANY VIDEO
CARD!! If you had problems
before you can now try the game, you won't even need
to get display doctor although I do recommend getting
it so you can try the 320x240 screen mode which is a
lot nicer.
We're
getting closer to a fully functional Game Engine!
Added some more pictures of DWPC new!
Dragon Warrior Pc Map Editor - Map Drawing
Utility
Dragon Warrior PC: Old Version (please read
the readme first)
Description:
This was the old original version of the game I
started working on a long time ago. The gfx are very
primitive and the game play extremly limited. Almost
no interaction with other characters. Only one real
goal to this. Although a lot of people have emailed
me and told me they liked it. There are cheat codes
hidden as well!
Dragon Warrior PC:
New Version w/Sound (1.21)
(please read the readme!)
Description:
Just a few words go here, check it out. BTW do not
use old saves with this, unpredictable results will
occur.
New
in this version, lots of bugs fixed.
Check out the readme for more information.
Dragon Warrior PC: New Version
w/Sound (1.1)
(please read the readme!)
Description:
A brand new up to date version of DWPC new including
the start of the story, battle, shops, mainland map
etc. Playable!! Check this out. I'll be making and
adding on to this probably leaving patch files
available for download.
No Sound Patch (Requires
DWPC version 1.1)
Description:
A patch for people who have problems running the
sound version due to an incompatible sound card.
Bare Bones DWFiX (Requires
DWPC version 1.1)
Description:
This version has no Vesa 2.0 code in it, or sound.
Try this if the other versions aren't working.