-=-=-= Dream Quest 2000 =-=-=-
the long awaited followup is finally ready to go! If
you haven't played demo 1 yet it is recommened that
you do first, as these demos are like different
chapters of a story, completely different.
1.01 is released.
and Loading has been completed.
Menu tweaks have been added.
Now you can
save and load games, although I can't promise you old
save games will work in the new version. You can save
anywhere on the overworld map.
1 is released.
Complete Game Engine
- Too many
new things to list, just check it out for
Thanks to all
who supported us. We are looking for artists,
muscians, and map designers, if you have what it
takes send us an email and a sample of your
2.01 is released.
maps by Bludrgn.
fixes, previous script crashes fixed.
2 is released.
- New Maps
'm' to see a partial status screen, with
what many of you have asked for, the continuation of
my Final Fantasy Clone, Dream Quest. If you don't
know what Dream Quest is all about check out the
original Dream Quest page. So right now I don't have
a lot of info up yet but it will be coming along with
a alpha version for everyone to try.
Quest 2000 Demo 2.0 -
Requires DirectX 5.0 or better. (24/12/99)
2000 Demo 1.01 - Requires
DirectX 5.0 or better. (05/05/99)
Dream Quest 2000 Alpha
- For MSDOS. (04/04/99)
scrolling graphics layers
Vision Script System
in C++ with OOP
development with Dream Vision
Fantasy-Like gameplay system
Fantasy-Like battle system
Pointer System (Partial)
you have any great ideas for this game?
Please Send Email to me at: firstname.lastname@example.org
All questions or comments are welcome!